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VoluntaryEdit

  • Blurred: Chance that attacks against the player will miss.
  • Charging: Makes the player move quickly into one direction and deal a critical hit.
  • Drunkenness: Lowers attack and defense with increasing Drunkenness, blurres vision.
  • Enraged: Increases attack and attack speed but lowers defense.
  • Invisible: Turns the player invisible and increases the defense
  • Levitated: Levitates the player above the ground.
  • Orc Skin: Increases defense by 9.
  • Bone Skin: Increases defense by 17.
  • Stone Skin: Increases defense by 19.
  • Polymorphed: Turns the player into one of many NPCs.
  • Speed: Increases movement speed.
  • Wanted: Makes the player unable to turn friendly.
  • Infamous: Makes the player unable to turn friendly and sends him to the jail upon death.

InvoluntaryEdit

  • Light Sleep: Makes the player unable to perform any action, can be removed by being pushed by another player.
  • Poison: Deals damage to the player over time, will go away after a short time.
  • Thirst: Deals damage to the player over time, can be cured by drinking any potion.
  • Drowning: Deals damage to the player over time, can be removed by stepping out of the water.
  • Disease: Deals damage to the player over time, can be cured by a Potion of Cure.
  • Plague: Deals damage to the player over time, slows down movement, blurs vision.
  • Fatigue: Slows down movement for a short time.
  • Confusion: Makes the player walk in a random direction when he moves.
  • Fear: Makes the player move away from enemies and makes him unable to attack.
  • Silenced: Removes the players ability to speak and use scrolls.
  • Blind: Turns the players vision black, makes the player unable to use scrolls.