Skeletons are fast and powerful NPCs that live in the Desert and the desert tomb. They drop human hip bones and bone fragments which Lysis can craft into bone skin potions. Their speed is comparable to that of a wolf - running zero to two pixels slower than a player over a set distance. While outrunning them is possible, things to be aware of is that it's possible to get snagged on a tall sand dune, therefore quickly erasing any distance gains, and that if a skeleton catches up to melee it will not be possible to escape before it gets a few swings in. Drinking a potion of speed will allow for immediate escape velocity.
Stats[]
Skeletons, skeleton wolves, skeleton rats, Liches, and Skaldor are the only undead mobs in the game which makes them the only mobs susceptible to the undead damage bonus given by the blunt skill. They also have 25% resistance against sharp weapons, making the blunt weapons the best means of destroying these foes.
Skeletons have a life skill of 28 since the health bars no longer show once the player's life level is 34 or higher.
Skeletons have a 100% resistance to critical hits, poison, fatigue, confusion, fear, harmony, disease, blind, and sleep.
Skeletons have a shield skill of at least 10 as they are able to wield the spiked shield in combat without dropping it.
Skeletons have a blunt skill of at least 20 as they are able to wield the Morning Star of Drain Life.
Skeletons have a dagger skill of at least 1 since they are able to deal backstab damage.
Skeletons cannot have their life drained at all. Scrolls of drain life, wands of drain life and crystal bats will not have any drain effects on them.
Player Skeletons[]
Player skeletons are a special type of skeleton which can only appear in the desert tomb. When a player dies there, their skeleton will remain there as a hostile mob. They have the same stats as a regular skeleton, and supposedly the same drops.[Please verify] Above their head, It will read '<playerthatdiedname>'s Skeleton', instead of just 'Skeleton'. When a player dies, they will not take control of the skeleton. They will appear in the respawn room, but their skeleton will remain in the tomb until it is killed.
Since player skeletons spawn right on top of a player’s place of death, they will also likely pick up the dead player’s dropped items.
Trivia[]
- Interestingly enough, they are also able to get solid hits with just their fists, suggesting that they have a base accuracy bonus to all of their attacks like the bonus an accuracy glove gives.
- If a Skeleton is carrying certain items belonging to a player, such as a ring, a (rattle, rattle) will appear above their heads. This was shown by Wizard on this blog post.
- If Skeletons attempt to drink potions, a (trickle, trickle) will appear above their heads.
- Skeletons inflict very high damage, even to players with 40-50+ defense, and their high life skill allows skeletons to inflict tons of damage before dying.
Mobs | |
---|---|
Neutral Mobs | Rabbit · Bee · Chicken |
Unique Mobs | Pink Rabbit · Blue Bee |
Hostile Mobs | Bat · Black Bat · Rogue · Thief · Wolf · Orc · Alchemist · Disciple · Shaman · Satyr · Satyr Elder · Rat · Rattle Snake · Skeleton · Skeleton Wolf · Skeleton Rat |
Boss Mobs | Ratingar · White Wolf · Ourik · Master Alchemist · Vampire Bat · Forstyll · Plague Rat · Master Thief · Minotaur · Grand Shaman · Skaldor · Werewolf · Lich |