Combat Table (Max)
Loot Table
Reading from the tables
Combat Table (Max)
- The combat values are supposed to disply the hard coded information.
- Seeming these are not displayed in-game, they are entered from the item and monster pages.
- (+), (-), (~) or (?) are used before a value to point out uncertain and undiscovered data.
- (i) means the value has no core information and is based only off items
- HP max base HP, probably effected by the monsters' Life Skill.
- Main is the highest main-hand attack damage spawnable including skills and weapons
- Off is the highest secondary attack damage spawnable including skills and weapons
- Special same as main and off except for special moves (eg: Satyrs' headbutt)
- Armor is the highest defense spawnable including skills and armor
- GP highest possible gold droppede
- Item confirmation based off either Item or NPC pages (bit of a mess)
Loot Table
- Loot items do not include what the NPC will pick up, or what they unlock (eg: chests)
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